Semi-automatically generated modding documentation for Barotrauma

Corpses

Relevant files: [Shared:CorpsesFile.cs] [Shared:CorpsePrefab.cs] [Shared:HumanPrefab.cs]

This page was generated automatically.

  • Required by core package: Yes

Attributes

Attribute Type Default value Description
SpawnPosition Level.PositionType Level.PositionType.Wreck  
MinMoney int 0  
MaxMoney int 0  
Job Identifier “any”  
Commonness float 1  
HealthMultiplier float 1  
HealthMultiplierInMultiplayer float 1  
AimSpeed float 1  
AimAccuracy float 1  
SkillMultiplier float 1  
ExperiencePoints int 0  
Tags string ””  
ModuleFlags string ”” What outpost module tags does the NPC prefer to spawn in.
SpawnPointTags string ”” Tag(s) of the spawnpoints the NPC prefers to spawn at.
CampaignInteractionType CampaignMode.InteractionType CampaignMode.InteractionType.None  
Behavior AIObjectiveIdle.BehaviorType AIObjectiveIdle.BehaviorType.Passive  
ReportRange float float.PositiveInfinity  
Faction Identifier ””  
Group Identifier ””