CheckConditionalAction
Checks whether an arbitrary condition is met. The conditionals work the same way as they do in StatusEffects.
Attributes
| Attribute | Type | Default value | Description |
|---|---|---|---|
| TargetTag | Identifier | ”” | Tag of the target to check. |
| LogicalOperator | PropertyConditional.LogicalOperatorType | Or | Do all of the conditions need to be met, or is it enough if at least one is? Only valid if there are multiple conditionals. |
| ApplyTagToLinkedHulls | Identifier | ”” | A tag to apply to the hull the target is currently in when the check succeeds, as well as all the hulls linked to it. |
| ApplyTagToHull | Identifier | ”” | A tag to apply to the hull the target is currently in when the check succeeds. |
| ApplyTagToTarget | Identifier | ”” | Tag to apply to the target (or all targets if there’s multiple) when the check succeeds. |