TriggerEventAction
Triggers another event (can also trigger things other than scripted events, for example monster events).
Attributes
| Attribute | Type | Default value | Description |
|---|---|---|---|
| Identifier | Identifier | ”” | Identifier of the event to trigger. |
| EventTag | Identifier | ”” | Tag of the event to trigger. |
| NextRound | bool | false | If set to true, the event will trigger at the beginning of the next round. Useful for e.g. triggering some scripted event in the outpost after you finish a mission. |