Semi-automatically generated modding documentation for Barotrauma

TriggerEventAction

Triggers another event (can also trigger things other than scripted events, for example monster events).

Attributes

Attribute Type Default value Description
Identifier Identifier ”” Identifier of the event to trigger.
EventTag Identifier ”” Tag of the event to trigger.
NextRound bool false If set to true, the event will trigger at the beginning of the next round. Useful for e.g. triggering some scripted event in the outpost after you finish a mission.